Gameplay
About
SuperTuxKart is an open-source 3D arcade kart racer starring Tux the Linux penguin, Konqi, Kiki, Suzanne, Pidgin, Gnu, and a full roster of open-source mascots. Originating in 2000 as TuxKart and reborn as SuperTuxKart in 2006 through the Game of the Month community initiative, the project has spent two decades evolving its custom Antarctica 3D engine across desktop and mobile platforms.
Powerslide around volcanic islands, Scottish castles, dusty haciendas, snowy mountain passes, Cocoa Temple ruins, and underwater research domes. Skim zipper pads, chain three-stage drift boosts, collect nitro cans, and trade bowling balls, plungers, bubblegums, swatters, and homing cakes across 8-kart fields.
Key Features
- 21 handcrafted tracks and arenas streamed seamlessly on demand via incremental WebAssembly asset packs.
- Full Story Mode (Overworld adventure against Nolok), Grand Prix cups, Single Race, Time Trial, Follow the Leader, 3-Strikes Battle, and Soccer Mode.
- Custom Antarctica 3D renderer running on WebGL 2 with dynamic lighting, particle effects, and four AI difficulty tiers (Novice, Intermediate, Expert, SuperTux).
- Three kart weight classes (Light, Medium, Heavy) with distinct acceleration, top speed, and drift handling.
Controls & Devices
- Desktop (Full) in landscape; Keyboard, Mouse, and Gamepad supported.
- Drive: Arrow keys. Drift/Skid: V (hold while turning to charge sparks). Nitro: N. Fire Item: Space. Look Back: B. Rescue: Backspace. Pause: Escape.
Save Behaviour
- Player profiles, Story Mode unlocks, Grand Prix cups, and high scores sync automatically to Cassette cloud storage.
Credits, Licence & Source
- Original Makers: SuperTuxKart Development Team, Steve & Oliver Baker, and community artists & musicians.
- Web Port: wasmga-me (supertuxkart-1fb491f-p2), modified by Cassette on 2026-11-02 for Firefox, Safari, text over karts and race music.
- Licence: GPL-3.0-or-later (engine/code); CC BY 3.0/4.0, CC BY-SA 3.0/4.0, CC0 1.0 & GPL (assets, see licenses.txt).
- Source: the complete source ships in this build, see SOURCE.md at the Source link. Upstream: github.com/supertuxkart/stk-code/tree/1fb491f50…
Credits
- Original game and engine (GPL-3.0-or-later)
- SuperTuxKart Development Team
- Tracks, karts, music & SFX (CC BY 3.0/4.0, CC BY-SA 3.0/4.0, CC0, GPL)
- SuperTuxKart Artists & Musicians
- Key art: SuperTuxKart 0.9.1 poster (GPL v3.0)
- Jean-Manuel "samuncle" Clémençon
- Key art logo: SuperTuxKart logo (CC BY-SA 3.0+)
- rastapax
- Web port
- wasmga-me (supertuxkart-1fb491f-p2)
Links
- Website
- supertuxkart.net
- Community
- github.com/supertuxkart/stk-code
- Licence
- GPL-3.0-or-later
Accessibility
- Remappable controls
- Colour-blind friendly
- Difficulty options
Four AI difficulty tiers (Novice, Intermediate, Expert, SuperTux), remappable keyboard/gamepad bindings, and adjustable graphics settings.









