Runs on any screen with a browser.
Desktop
Tablet
Phone
- Desktop, phone, tablet
- Nothing to install for players. Your game declares what it supports on each screen: full, playable or not supported, and the store page says so.
- Installable
- Every game can be installed from the browser, with its own name, icon and orientation.
- Isolated
- A game runs in a sandboxed frame on play.cassette.gg, apart from cassette.gg.
- Cached at the edge
- Builds are cached on Cloudflare’s network and served from the edge.
- Engines
- Unity WebGL, Godot 4 (single-threaded), Construct, GameMaker, Phaser, PixiJS, three.js and plain JavaScript.
Free, within these limits
500 MBper zip
90 MBin one request; larger in parts
1 GBunpacked
5000files per build
4 GBper studio
20games per studio
100builds per game
30uploads an hour
Tell your agent
Get my game ready to run on cassette.gg.