Skip to content
Cassette

Saves, sign-in, leaderboards and achievements.

Best runSample
  1. 1@player_one48,200
  2. 2@player_two41,750
  3. 3@player_three39,100
  4. 7@you22,480
Achievement unlockedFirst win
Progress saved to your account
Signed in as @you
Cloud saves
Your game keeps saving the way it does now. Cassette keeps the save with the player’s account: 10 MiB per player per game, backed up daily.
Player identity
A signed-in player has an id for your game and a username. Players sign in with email, Google or Apple. You never receive their email.
Leaderboards and achievements
Up to 10 boards, ascending or descending, within the score range you set, and up to 100 achievements.
Your own server
A game with its own backend can check who the player is, with a signed token and Cassette’s public keys.
Tell your agent
Add cloud saves, a leaderboard and achievements to my game on cassette.gg.

The runtime script, for agentsFor agents

NextMultiplayer